@startuml
sprite $file_o [48x48/16] {
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!define FA_FILE_O(_alias) ENTITY(rectangle,black,file_o,_alias,FA FILE_O)
!define FA_FILE_O(_alias, _label) ENTITY(rectangle,black,file_o,_label, _alias,FA FILE_O)
!define FA_FILE_O(_alias, _label, _shape) ENTITY(_shape,black,file_o,_label, _alias,FA FILE_O)
!define FA_FILE_O(_alias, _label, _shape, _color) ENTITY(_shape,_color,file_o,_label, _alias,FA FILE_O)
skinparam folderBackgroundColor<<FA FILE_O>> White
@enduml